Saturday, June 1, 2013

Some Elementals

Below are a few pages from our section on elementals. Things are still rough, but if anyone's got a minute to give a little feedback, it'd be greatly appreciated. Are these pages rendered completely useless because they don't have stats? Is the information about each creature useful, or does it smack too closely to AD&D 2e Monstrous Manual dreck?

Images are quite expandable, so zoom on in!




3 comments:

  1. I really like the elementals (both the art and the concept; in 3.5 which I play elementals are more like large, humanoid hulks made of that element, rather than the element incarnate). The imps seem to resemble the mephits of 3.5 very strongly, but that's not necessarily a bad thing.

    On stats: no, in fact that actually makes them better, since it lets a DM provide them with their own statistics as is most appropriate to their campaign.

    On info: I'd say it's useful; vague enough to be implementable anywhere but not too vague. I like the little campaign-specific tidbit in the earth elemental description.

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    Replies
    1. "On info: I'd say it's useful; vague enough to be implementable anywhere but not too vague. I like the little campaign-specific tidbit in the earth elemental description."

      <3

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  2. The ooze imp is adorable! And the elementals seem sort of sci-fi, which I like.

    I also like stat blocks, because they sometimes save me time and I can just ignore them if they suck. But I don't mind it much when stat blocks are absent.

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