Horned Mountain Valley - Region
Check out that rapid iteration. I decided I needed to flip North/South on my map and I really like how it changed it. Silly that something so simple could make it feel so different (and so much better). And now, to continue from where I left off yesterday, information about the Horned Mountain Valley region.
The East-West Trade Road
Major trade caravans run the great East-West Trade Road on a
seasonal circuit, hauling all manner of goods, but smaller, more regional
companies can have a rotational schedule past Horned Mountain Valley as short
as four weeks. The road is relatively safe, with most threats coming from the
local flora and fauna instead of organized humanoids, but shallow caves around
Icewater Lake have provided refuge to bandits before and likely will again.
Groups of flagellant pilgrims, bearing litters of the wounded, ancient and
insane, can be found on the road with some regularity en route to the Blessed
Waters of Plenia far to the east. The pilgrims, unlike the merchants, almost
always pass the valley by, but both groups whisper that it is a cursed place in
cursed mountains.
Who's on the Road? A 2d6 table
2. A major trade caravan headed east
3. An individual pilgrim headed to the Reliquary of St.
Claudia [0908]
4. Nothing but trees and elk
5. A small trade caravan headed east
6. A solo adventurer headed east
7. Nothing but trees and elk
8. 1d4+1 adventurers headed west
9. A small trade caravan headed west
10. Nothing but trees and elk
11. A 2d12+4 pilgrims headed east to the Blessed Waters of
Plenia
12. A major trade caravan headed west
The Screeching Forest
Misty woods of ancient pine, spruce and fir shade the
east-west trade road and fill Horned Mountain Valley. Locals and travelers
alike call this coniferous expanse The Screeching Forest after the echoing
cries of the small grey owls who hop between its branches. The owls, called
"screechers" by locals and "pine howlers" by travelers,
sound like a louder and more terrifying version of a barn owl (get thee to the youtubes!), and their population is so large that the forest is never without
their cries.
Icewater Lake
Much of the meltwater from the Horned Mountains flows into
Icewater Lake, keeping it incredibly cold and clear year round. Black bears are
known to inhabit shallow caves along its shores and typically do a good job of
deterring bandits from using them as safe houses along the east-west trade
road. Some say there's quite a bit of treasure up in those caves from back when
Garic Redwind's gang terrorized the road before Lamplight sank into the swamp,
but if anyone's found it, they've never returned with proof.
Lamplight Ruins
Metal has always been a relatively scarce commodity around
Horned Mountain Valley. Most all major known veins in the Horned Mountains are
controlled by the Braidbeard dwarves to the east in their kingdom behind the
Redsteel Door. About a century ago, a valley family with the name of Skall,
discovered they could extract iron from Black Orchid Bog through secret
methods. The town of Lamplight bloomed rapidly around their smithies on the
east-west trade road and for a time all was good. The Skalls crafted masterwork
metal tools and weapons of black steel that people from the valley came to call
Bogmetal and Bogblades. Bandits set up along the roads and the region began to
destabilize as established trade routes were disrupted and numerous factions
tried to get their hands on both bogblades and the secrets of their creation.
But the boomtown of Lamplight was not to last. No one knows
exactly how it happened, and every family has its own theory as to why, but one
clear morning at precisely 11:00am, 95% of Lamplight sank into Black Orchid
Bog. Some say they saw strange golden lights in the skies the night before, and
others say the mountains were draped in shifting colors an hour before the
destruction. Local merchant families believe the Braidbeard dwarves felt
threatened by the growing popularity of bogmetal and engineered Lamplight's
destruction by digging and collapsing secret tunnels in an effort to protect
their trade. But by far the most popular theory in the valley places the blame
on the evil that sleeps in Windsong Cave [1308] because the snows came late
that year.
No matter the cause, Lamplight sank into the swamp, taking
the whole Skall family, the secret of bogmetal, and most of the town's
population with it. The few remaining bogblades in Horned Mountain Valley are
prized as signs of wealth and power and are passed down within their family
from generation to generation.
A variety of twisted and hunched white barked birch tree
thrives in the waterlogged lowlands known as Black Orchid Bog. In the fall
before the snows come, their leaves turn a bright, flame colored red, and black
orchids bloom in their branches. Most of the orchids bloom with long trailers
of black stars, but every so often, one will bloom with gold flowers that look
like tiny naked human men or women. The inhabitants of Horned Mountain Valley
call these "Children of the Goldmother" and when a lover wishes to
become the life mate of their partner, it is customary to propose with a gold
orchid harvested by their own hand. Black Orchid Bog is a dangerous place
however, and many who set out to find the Children never return.
The Nesting Fields
In the spring, thousands of white stonesong birds mate and
raise their young in these fields. Resembling large geese, stonesong birds are
capable of breathing petrifying clouds of glittering blue dust as a defensive
mechanism. They began nesting here several generations ago, shortly after
Lamplight sank. Statues of wolves, foxes, and would be hunters from the valley
dot the plains here as a testament to the slow learning process of that first
spring. Some families travel to the fields each fall to clean the statues of
their great-great-grandparents and hunt for useful items dropped by the foolish
wizards who still attempt to study or capture the birds.
The Horned Mountains
Most travelers believe the Horned Mountains were named for
their craggy peaks, but this is only partially true. Every normal, non-magical,
non-intelligent bird, mammal or amphibian born in the mountains or mountain
valleys of this region grow horns of some time. The type of horn varies widely
from species to species, but is always the same within the species itself. For
example, rabbits grow a single forward pointing horn in the middle of their
skulls, frogs grow spiraled horns along their spines, owls and foxes sport
antlers, and domesticated dogs grow curled ones like a big horned sheep.
Corvids (crows and ravens), wolves, and all types of cat are immune to this
process and appear totally normal.
The growth of horns is completely based upon the creature's
location of birth. If a mother owl with antlers, builds her nest within The
Screeching Forest, all owls born from that clutch will grow up antler-free.
Should she fly across the east-west trade road and lay next year's clutch in
the mountains, these owlets will sprout antlers as they age.
Inhabitants of Horned Mountain Valley treat horned animals
as totally normal, everyday things, and delight at the shock foreigners get
when seeing them. Particularly beautiful or ugly specimens sell well to
traveling merchants as exotic curiosities, and scholarly wizard types have been
known to spend years in the mountains studying this phenomenon. Some say the
animals were not always this way, and that their transformation is the result
of a curse cast upon the land when the Goldmother abandoned it long ago.
yup |
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