Thursday, January 31, 2013
Wednesday, January 30, 2013
Sleeping Ivy - Plants of Hot Springs Island
By Jacob H • Wednesday, January 30, 2013 • 0 Comments
This woody, vine with golden, spade shaped leaves growing in fan shaped clusters of three or five is a true climber, often reaching 30' to 40'. The blooms of Sleeping Ivy are blue-violet colored tufts, or balls, which become covered in an extremely fine yellowish powder. A rash of tiny, fluid filled blisters will form on any skin 1-4 hours after contact. Despite its "angry" appearance, the inflamed area is not painful and does not itch, but instead will tingle numbly. After becoming exposed to Sleeping Ivy a victim will become more lethargic and harder to wake from sleep. At first the lethargy brought on by exposure may be so slight as to be unnoticeable, but it will increase in intensity each day it goes untreated. On the seventh day of untreated exposure the victim will fall asleep (quite peacefully) and never wake again. To treat Sleeping Ivy, the inflamed area must be bathed in alcohol. The higher the proof, the more rapid the recovery.
Tuesday, January 29, 2013
Quickweed - Plants of Hot Springs Island
By Jacob H • Tuesday, January 29, 2013 • 0 Comments
Monday, January 28, 2013
Outer Gods - Indie Metal Monday
By Jacob H • Monday, January 28, 2013 • 0 Comments
I've found it's pretty safe to assume that a group is going to be awesome when one member is "The Flail" and the other is "The Wrathe". Mael Medusa is two tracks of experimental, ambient, drone metal with enough touches of noise and psychadellica to keep things interesting throughout. The two tracks on this album add up to a whopping 38 minutes of goodness and make me wish I was writing a much more "traditional" adventure. You know... where the bowels of the castle descend so deeply into the ground that they open up into hell itself.
And if the music alone isn't enough to get your creative juices flowing, be sure to check out their tumblr, filled to the brim with all manner of black and white pictures of ruins and forgotten places.
Poznan's Chain - Plants of Hot Springs Island
By Jacob H • • 0 Comments
Sunday, January 27, 2013
Juxi Root - Plants of Hot Springs Island
By Jacob H • Sunday, January 27, 2013 • 0 Comments
Saturday, January 26, 2013
Constrictor Vine - Plants of Hot Springs Island
By Jacob H • Saturday, January 26, 2013 • 0 Comments
Friday, January 25, 2013
Jelly Moss - Plants of Hot Springs Island
By Jacob H • Friday, January 25, 2013 • 0 Comments
Thursday, January 24, 2013
Rainbow Petals - Plants of Hot Springs Island
By Jacob H • Thursday, January 24, 2013 • 0 Comments
Wednesday, January 23, 2013
Pygmy King Flower - Plants of Hot Springs Island
By Jacob H • Wednesday, January 23, 2013 • 0 Comments
Tuesday, January 22, 2013
Flint Moss - Plants of Hot Springs Island
By Jacob H • Tuesday, January 22, 2013 • 0 Comments
Monday, January 21, 2013
Metmass - Indie Metal Monday
By Jacob H • Monday, January 21, 2013 • 0 Comments
Metmass - Isolation |
My favorite tracks are Andromeda: Voyage and Andromeda: Spring Night Sky. If you're working on a blasted planet type setting, or playing around with aboleths in space ships, give this album a listen for a dose of fresh inspiration.
Ashvein Tree - Plants of Hot Springs Island
By Jacob H • • 0 Comments
Sunday, January 20, 2013
Wax Tree - Plants of Hot Springs Island
By Jacob H • Sunday, January 20, 2013 • 0 Comments
Saturday, January 19, 2013
Spiderbush - Plants of Hot Springs Island
By Jacob H • Saturday, January 19, 2013 • 0 Comments
Friday, January 18, 2013
Dripping Tree - Plants of Hot Springs Island
By Jacob H • Friday, January 18, 2013 • 0 Comments
Thursday, January 17, 2013
Cachuga Pepper - Plants of Hot Springs Island
By Jacob H • Thursday, January 17, 2013 • 0 Comments
Wednesday, January 16, 2013
Snapping Grass - Plants of Hot Springs Island
By Jacob H • Wednesday, January 16, 2013 • 0 Comments
Tuesday, January 15, 2013
Redgold's Feathers - Plants of Hot Springs Island
By Jacob H • Tuesday, January 15, 2013 • 0 Comments
We've created approximately 50 plants that are unique to the Swordfish Islands, twenty-five of which can be found on Hot Springs Island. Assuming I've figured out Blogger's post schedule setting correctly, for the next 25 days we'll be posting a plant's description and black and white sketch.
First up: Redgold's Feathers
Monday, January 14, 2013
Indie Metal Monday, Some Scary Nature, and a Status Update
By Jacob H • Monday, January 14, 2013 • 1 Comments
If you're in need of scary nature stuff this video of a parasitic nematode that emerged from the corpse of a spider. Warning... it could easily be considered to be "a bit much", but click on this link if you want to say "WHOA HOLY SHIT!" a few times.
Interestingly, many of these parasitic worms appear to encourage their hosts to commit suicide so they can spread. Infected ants will waggle dance in front of birds, rats will charge cats, and kobolds will walk up to adventurers for hugs and cuddles. It's pretty bad.
Progress on Hot Springs Island continues at a pretty decent clip. We've been especially focused on the bestiary portion of the field guide. Striving to find that magical balance that makes the content evocative. Once we get them polished up some more we'll start posting them around, so keep watching this space if you want to learn more about Vyderac, Coppermane Prowlers and Crabs large enough to crush a ship.
We got some fresh art for the plants of Hot Springs, so I'll be scheduling a bit of rehash for the blog to show off the plant descriptions with the art. If you'd like to check out the previously posted descriptions you can read about the plants of the Swordfish Islands here (Part I and Part II).
We're about 40% done with getting our various dungeon maps into Dungeonographer. This should allow us to quickly scale and print them, as well as work up our own tile sets to make them super sexy. That's the plan at least!
Norska! |
Cerberus Norska Tshirt design by Martin Ontiveros |
I'm also a big fan of t-shirts and these guys have a badass one you can pick up for $15. Give 'em a listen!
Wednesday, January 9, 2013
Wallpaper - The Bone Pile
By Jacob H • Wednesday, January 9, 2013 • 0 Comments
On a tropical island
underneath a molten lava moon
Hangin' with the hula dancers
asking questions 'cause they got all the answers
Puttin' on lotion
Sittin' by the ocean
Rubbin' it on my body
Rubbin' it on my body
The Boneyard - Hex - HS-02 |
Monday, January 7, 2013
Mendel - Indie Metal Monday
By Jacob H • Monday, January 7, 2013 • 0 Comments
Mendel Bij de Leij is making some pretty damn glorious solo progressive instrumental neo-classical metal up in die Niederlands, when he's not busy thrashing his guitar for Aborted, and I suspect divine involvement.
Shores, Pandora, Releasing Butterflies, Sumerian Sun are mindblowingly excellent and maybe I'm projecting, but they pair phenomenally well with the though of adventurers fleeing through crystal choked mines beneath the volcanoes of Hot Springs Island.
Need some inspiration? Put your headphones on.
Wallpapers - The Imps of Hot Springs Island
By Jacob H • • 0 Comments
Here are three quick desktop wallpapers [1920x1200] showing off our Fire Imps, Magma Imps and Steam Imps. When designing these guys we tried to capture the flavor of each type of imp in 2-4 words. Fire Imps = Fight Club. Magma Imps = Pit Crew. Steam Imps = Obsessive Gamblers. Hope you enjoy these little guys terrorizing your desktop. Oh, and if you'd like a wallpaper in a different size, just shout out in the comments and I'll see what I can do!
Fire Imp |
Magma Imp |
Steam Imp |
Friday, January 4, 2013
Damn Nature! - Oleander
By Jacob H • Friday, January 4, 2013 • 2 Comments
Nerium Oleander. So pretty. So deadly. Picture from the Online plant guide an excellent visually browse-able guide. |
Oleanders are exceptionally aesthetically pleasing bushes. They have a good shape. Grow at a decent speed. Get very large (making them excellent dividers between highways). Have attractive flowers in a variety of colors (deep to pale pink, lilac, carmine, purple, salmon, apricot, copper, orange and white). They can grow all over the world, and are pretty dang drought resistant.
They also happen to be filled with virulent poison. In a vein similar to the Manchineel Tree, the whole damn bush is poisonous. The leaves are toxic, the sap is toxic, the flowers are toxic, if you burn the damn thing the smoke is toxic. A woman I once worked with had one growing in her back yard and got rid of it because it almost killed her dog. The dog slept under it every day, but unlike the Manchineel's white goo and vapors of doom, it seems like you've got to ingest oleander for it to really work its magic.
It has been reported that thoroughly chewing a single leaf of oleander can cause death, particularly in small children/creatures, and because they are a common sight where I grew up, I got plenty of lectures about being careful around them from my father.
So ok... oleanders are pretty and poisonous, whoopty crap, so was Alexander the Great's girlfriend and it seems more exciting to work a poisonous woman into a table top game than a damn flowery bush with glossy leaves. Why make a post on it? I blame Tenkar.
I've come to realize that being lectured about this bush, and learning about its effects on a person really shaped my personal concepts of poison. I've *never* thought of poison as a save or die type scenario because when I hear poison, I think plants, I don't think "snake bite".
To me, poison is a wasting thing. If you become exposed to it, you're probably going to die, but you've got time. It may be hours. It may be days. It may be weeks. Who knows?! Pure damage is just too limited and boring a concept to apply to something as awesome and varied as poison. Since jack-in-the-box "poison needle save or die" scenarios suck and seem to lead to all manner of blog posts and forum threads about making damage more... exciting? full of agency? let's look at oleanders and see what can be plucked from Mother Nature's thorny bosom and dropped straight into your game.
*Typically* oleander is going to be ingested. This will trigger your bodies gastrointestinal defense mechanisms of "get it the fuck out" (vomiting and diarrhea), but those probably aren't going to work, and after a while, they'll stop, but you won't be dead yet. You'll feel tired, you'll feel exhausted, and after going to sleep your heart will probably stop and that'll be that. See that time/wasting element? But this is only one possibility.
A quick list of oleander symptoms can be found here on MedicinePlus (from the US National Library of Medicine). Let's take the symptom list, remix Mother Nature just a little bit, and pair it with the following scenario:
DM: It's a heavy oaken door reinforced with iron bars and an iron lock cast to look like it's covered in berries or grapes.
Warrior: Thief!
Thief: Oooooo! I pick it!
DM: Ok, roll success.
Thief: *clatter clatter*
DM: Ok. Roll again.
Thief: FML
DM: The lock clicks open. Warrior, you notice that the thief's left hand is bleeding.
Thief: FML
... *10 real world minutes later* ...
DM: Thief. Your stomach doesn't feel very good.
... *10 real world minutes later* ... (in combat with some goblins)
DM: Thief. Roll 3d6 please
Thief: *clatter clatter* FML
DM:
3:You fall unconscious. 0 hp.
4: Diarrhea. It's bad. Very bad. You try and step back but slip in it and fall to the ground. (if in combat) next melee attack misses you. (henchman loyalty check time).
5: You drop your weapon and injure yourself (1/2 weapon damage)
6: Your [bodily appendage] begins itching and burning as if it is on fire. Large blisters appear over the next 10 minutes. (Effect on combat determined by appendage affected.)
7: You are exceptionally dizzy and misstep as you attack. (+ for enemies to hit you)
8: You begin shivering and shaking uncontrollably causing the contents of your pack to spill about all over the ground. (Environmental hazards dependent upon pack contents)
9: You blink and shake your head. Everything is blurry and duplicated (- to hit)
10: You begin projectile vomiting (stunned 1 minute, - to hit)
11: Diarrhea. It's bad. Very bad. (henchman loyalty check time)
12: Your tongue swells up to three times its normal size and turns a lurid color of puce. (cannot speak)
13: You feel woozy and fall down.
14: You drop your weapon.
15: Large purple blotches begin to appear on your skin. They itch like mad. (distracted, cannot attack, + to be hit, half movement speed)
16: You become despondent. Nothing matters any more. You're chilled and your stomach really hurts. (morale check, may drop weapon and attempt to leave the field of battle)
17: You begin projectile vomiting, but manage to maintain your focus and weaponize it (if in combat). Additionally, you've consumed nothing but red wine today. Morale checks for creatures with less HD than you.
18: You blink and shake your head. You see halos of light around *something*. (Can function as a plot device or reward (lead to treasure), or act as detect good/evil, detect alignment, detect magic, etc)
Save or Die? psh. Give me "Save or Suffer".
Finally, as detailed on The Poison Garden, even if you're in excellent medical care, and pumped full of anti-venom, the effects of an oleander can still linger. A dwarf cow that had eaten oleander had to have its heart started TWELVE times over the course of SEVEN days. Seems like Mother Nature is cool with multiple saving throws.
Thursday, January 3, 2013
The Elves of Swordfish Islands - A Preview
By Jacob H • Thursday, January 3, 2013 • 0 Comments
The elves of the Swordfish Islands. A preview. |
Tuesday, January 1, 2013
A Toast
By Jacob H • Tuesday, January 1, 2013 • 0 Comments
Monkey Champagne Toast - Lorainne LeBer Rocha |
Here are just a few well wishes, as we begin this year:
May all the roads you travel down, run smooth, straight and clear
May your path traverse the heights, and not the valleys deep
Let love, laughter, and friendship be the company you keep!